Arts & Social Sciences (Non-Specific)

North American Simulation and Gaming Association

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The North American Simulation and Gaming Association (NASAGA) is a growing network of professionals working on the design, implementation, and evaluation of games and simulations to improve learning results in all types of organizations. We believe in the value of learning gained through experience and feel that games and simulations, appropriately design and conducted are an extremely useful (and underused) tool for creating this rich learning. NASAGA's primary mission is to facilitate the use of simulations and games and to spread the principles and procedures of interactive, experiential approaches to education, training, management, problem solving and decision making.


Language: English
Operating Platform: Computer | Internet | Manual | Video
Professional: Association

Journal of Artificial Societies and Social Simulation

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An interdisciplinary refereed electronic journal for the exploration and understanding of social processes by means of computer simulation


Language: English
Operating Platform: Computer | Internet | Manual | Video
Professional: Association

Encyclopedia: Game for Education

Encyclopedia: Game for Education is a collection of resources collected by the INSEAD CALT (Centre for Advanced Learning Technologies) related to the use of games in the domain of (business) education.


Language: English
Operating Platform: Computer | Internet | Manual | Video
Professional: Resources

Annotated bibliography on sociology and simulation/gaming

A specialised bibliography on the use of simulations and games in teaching sociology and the social sciences. Contains references and annotations on articles, books, periodicals, directories, etc.


Language: English
Operating Platform: Computer | Internet | Manual | Video
Professional: Resources

ABSEL (Association of Business Simulation and Experiential Learning)

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ABSEL is a professional association whose purpose is to develop and promote the use of experiential techniques and simulations in the field of business education and development. The association was organized at its first national conference in Oklahoma City in April of 1974. Currently the organization is on the leading edge of developing and assessing business simulations and experiential exercises. ABSEL's annual conferences are a meeting place for professionals to exchange information and network with colleagues working in related areas. What sets us apart from all other professional business associations is our commitment to having individuals acquire effective business skills in a very unique manner -- Experientially. We also have an interdisciplinary and global membership and associations with ISAGA, JASAG, and NASAGA.


Language: English
Operating Platform: Computer | Internet | Manual | Video

Case's Ladder

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Case's Ladder is the place to be if you are interested in online gaming competititon. Our site runs free leagues and tournaments for just about every Internet playable game out there. Our leagues are simple to understand and fun to play in. Check it out!


Language: English
License: Commercial
Operating Platform: Computer | Internet | Video

Simulation & Gaming: An Interdisciplinary Journal

"Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research" (SAGE Publications) is the world's foremost scientific review devoted to academic and applied issues in the increasingly popular methodology of simulation/gaming as used in education, training, consultation and research round the world. Simulation/gaming is to be taken in its broadest meaning, to encompass such areas as simulation, computerized simulation, gaming, simulation/gaming, policy exercises, planning exercises, debriefing, analytic discussion, post-experience analysis, modeling, virtual reality, game theory, role-play, role-playing, play, active learning, experiential learning, learning from experience, toys, playthings, structured exercises, debriefing. This quarterly journal examines the methodologies and explores their application to real-world problems and situations. || The broad scope and multidisciplinary nature of S&G is demonstrated by the variety of its readers and contributors. They work in sociology, political science, economics, education, cognition, psychology, social-psychology, social psychology, management, business, marketing, government, entrepreneurship, environmental issues, health, medicine, nursing, research methodology, communication, environment, policy, planning, energy, utilities, natural resources, educational, technology, computing, geography, climate change, multi-culturalism, multi-cultural, intercultural, culture, organization studies, negotiation, mediation, history, peace studies, business, statistics, decision making, conflict management, cognition, communication, political science, language learning, media, video-games, learning theory, international studies, educational technology, information technology.


Language: English
Professional: Development | Research | Resources

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